Daz studio iray render settings
![daz studio iray render settings daz studio iray render settings](https://i.ytimg.com/vi/cEIiV53uguU/maxresdefault.jpg)
Thanks Steve for posting this! I've been playing around with Iray settings too but don't really know what I'm doing yet, just playing around to get a look that I want. Note: I have not tested it in Interactive mode, as I do not particularly like this mode much. Nominal Luminance parameter has to be added to each frame (again thus far, I hope RL would eventually make scene options common for the entire export), you might need to use some tools (such as Notepad++) to add the parameter globally in one shot. Since you cannot use it in Preview (until RL integrates it), you might face a hassle going back and forth between Preview > Export > Standalone Render (or leave it for post work). This parameter is best suited in combination with tonemapper control as it might darken the scene slightly and you need a tonemapper to compensate. Higher value provides more aggressive approach.
![daz studio iray render settings daz studio iray render settings](https://1.bp.blogspot.com/-YUt-bU-g5ZY/VvTvH5VIP0I/AAAAAAABksU/-AYK-2JYPPU89j0dj-5A7wmEM2O_rYswA/s1600/04-render-studio-iray-daz3d.jpg)
It basically does "fine tune" a firefly filter and estimate errors. For darker scene you may want to increase the value. options "Scene_options" - end options Add the following parameter anywhere within the block attribute scalar "iray_nominal_luminance" 150 Parameter 150 is a variable. After opening the file, scroll all the way to the bottom and find a scene options block. This missing parameter should be added however, for each frame into *.scene.mi file. But for the second render I have added a missing control manually. Here are 2 screenshots of the loft scene frame rendered with identical parameters.
#DAZ STUDIO IRAY RENDER SETTINGS PATCH#
That control could be added manually into the export scene files (hopefully in the next patch RL would push it into GUI). There is a built in firefly filter in Iray, which in iClone implementation is not practically functioning, because it is missing an important control. But before even going for post production NLE filters, there are some more options to explore inside Iray Export. For some scenes even 100 might be an overkill. Although number of required samples would highly depend on the scene (lights, camera angles, amount of *open space* in the frame), Interactive mode would always call for less samples than Photoreal (for pixel convergence).